Moon Studios co-founder and tech and manufacturing director Gennadiy Korol has revealed the workforce’s upcoming action-RPG, No Rest for the Wicked, which can also be the sport on Game Informer’s cowl this month, won’t require a web-based connection to play single-player. Although, when you’ve learn our cowl story concerning the sport, you already know this, and also you additionally know you’ll be able to play the sport with as much as three mates on a shared dwelling server.
What’s extra, Korol says the sport will function “a rich Offline Mode” for these not within the sport’s multiplayer parts.
Korol introduced this at the moment on X (formerly Twitter), increasing on Moon’s ideas about No Rest for the Wicked as each a single-player and multiplayer sport.
“Even though Wicked was built from the ground up with multiplayer in mind, we did not want offline-play to feel like a second thought and we want people to be able to play on the go when connection quality is not always ideal,” Korol writes. “Our April 18th [Early Access launch on PC] will focus on the single player experience and we will be sharing more details about the Multiplayer aspect of the game later in our Early Access campaign.”
Game Informer has performed hours of No Rest for the Wicked, up to now solely in single-player, and it has been a blast. You can learn our preview ideas on the sport’s opening hours right here, and you may watch it for your self in our No Rest for the Wicked New Gameplay Today.
Read about No Rest for the Wicked’s early entry roadmap and Cerim’s Crucible endgame content material after that, and for much more unique content material, head to Game Informer’s No Rest for the Wicked protection hub.
Are you going to play No Rest for the Wicked with mates or alone? Let us know within the feedback under!