Developer Arrowhead Game Studios is releasing a brand new patch for Helldivers 2 in the present day that nerfs the spawn price of closely armored Terminid bug enemies like Chargers and Bile Titans alongside another modifications that ought to make combating these enemies, particularly on tougher difficulties, simpler. Set to go dwell in the present day on PlayStation 5 and PC, Patch 1.000.102 follows a patch from final week that launched hearth tornadoes, meteor showers, weapon buffs, and extra to the shooter.
“Good day citizens of Super Earth,” the patch notes learn. “A new patch to aid you in your efforts is coming in. May Super Earth give you courage. Today’s patch is dealing with the spawn rate of heavily armored Terminid enemies as well as the possible play against them. It also contains some fixes to U.I. elements and crash fixes.”
In phrases of Terminid nerfs and fixes, Arrowhead says the spawn price of closely armored targets on larger difficulties has been a “big discussion point online and internally.” The studio says the intent of the problem was for teams to must deliver some type of anti-tank functionality, however admits to not the diploma now wanted.
“To that end, we have reduced the spawn rate of Chargers and Bile Titans on difficulties 7 and up,” the staff says within the patch notes. “In addition, we have reduced the risk of spawn spikes of Chargers and Bile Titans.”
It’s necessary to notice that in the present day’s patch doesn’t have an effect on the issue of those Terminid bugs – simply the spawn price. Arrowhead says to anticipate different enemy varieties to seem in higher numbers as an alternative. However, the patch notes say Arrowhead is decreasing the well being of the Charger’s head, making it simpler to focus on that weak level with one thing like a Recoilless Rifle or EAT-17, which is able to immediately kill a charger.
Elsewhere within the patch, the Electronic Countermeasures stratagem has been confirmed as eliminated – it was truly eliminated in a previous final week however patch notes did not point out it – so it may be reworked. Here are another fixes in in the present day’s steadiness replace:
- Fixed lacking textual content on a number of HUD / UI components.
- Fixed a number of subtitle / VO mismatches within the information movies.
- Fixed varied crashes that occurred mid-gameplay and when deploying to missions.
For extra data on issues like identified points throughout the recreation, head to the total patch notes here. After that, atone for all of the modifications launched to Helldivers 2 in final week’s patch, after which learn up on the most recent Warbond coming to the sport. Be positive to learn Game Informer’s Helldivers 2 evaluate, too, to seek out out why we love the sport a lot.
Are you pleased with the modifications coming in in the present day’s Helldivers 2 patch? Let us know within the feedback under!