Dragon’s Dogma 2 Has An Uncapped Framerate, But No Visual Presets Or Modes On Consoles

Dragon’s Dogma 2, the long-awaited sequel in Capcom’s fantasy RPG sequence, is true across the nook, hitting PlayStation 5, Xbox Series X/S, and PC on March 22. I visited Capcom final month to play the sport for about three hours, and you may learn Game Informer’s Dragon’s Dogma 2 preview impressions right here, however I additionally spoke to director Hideaki Itsuno about how the sport will run on consoles. 

Sitting in Capcom’s San Francisco, California, workplace, simply half-hour to go till my interview with Itsuno, I noticed that he tweeted about Dragon’s Dogma 2’s framerate. Specifically, he revealed on X (previously Twitter) that Dragon’s Dogma 2 will launch with an uncapped framerate. It was an attention-grabbing announcement, contemplating “uncapped framerate” is usually one thing I affiliate with PCs – not the PlayStation 5 and Xbox Series X/S. 

But, with that tweet out, I took my interview as a possibility to be taught extra about what this implies for console gamers. It seems, Dragon’s Dogma 2 won’t function a number of visible modes – there will not be a Graphics mode and a Performance mode, like what you would possibly see in video games just like the just lately launched Final Fantasy VII Rebirth, for instance. Instead, Capcom’s newest will function one singular mode that is on by default, and that mode additionally options uncapped framerate. 

“The game has an uncapped framerate,” Itsuno tells me by way of a translator. “We’re aiming to go at around or higher than 30 FPS. That is for consoles as well. There are some functions that you can turn on and off, but there aren’t multiple sets of options that you can change at once [likely alluding to visual presets seen in the options of other games on consoles today]. But yeah, the frame rate will come uncapped for all consoles.”

 

Just to make sure, I requested for clarification across the potential for a number of modes and was instructed Dragon’s Dogma 2 has only one visible mode, so do not anticipate a preset that prioritizes efficiency over visible constancy or vice versa. 

Dragon’s Dogma 2 hits PlayStation 5, Xbox Series X/S, and PC on March 22. 

For extra, try the most recent Dragon’s Dogma 2 gameplay trailer, after which discover out why it is one among our most anticipated video games of the 12 months. After that, examine how Dragon’s Dogma 2’s foremost story marketing campaign is about so long as the primary recreation’s, after which examine Capcom’s resolution to have only one save file within the recreation. 


How do you are feeling about Capcom’s strategy to visible settings with Dragon’s Dogma 2? Let us know within the feedback beneath!